#ifndef __LDX_CCBUFFERMANAGER_H_INCLUDE__
#define __LDX_CCBUFFERMANAGER_H_INCLUDE__
#include "LDXConfig.h"
#include "DCBufferDefines.h"
#include "CBufferObject.h"
#include "IReferenceCounted.h"

namespace ldx
{
	namespace scene
	{
		class CSceneManager;
		class CCBufferManager :public IReferenceCounted
		{
		public:
			CCBufferManager(CSceneManager* mgr) {}

			~CCBufferManager() {}

			void updateGlobalBuffers() {}

			void bindGlobalBuffers(mt::uint flag, mt::uint vsstartslot, mt::uint psstartslot, mt::uint gsstartslot) {}
		};
	}
}

#endif//! __LDX_CCBUFFERMANAGER_H_INCLUDE__